Unity Developer

Job Information

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    Category Content Writer Jobs
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    Posted On Oct 25 ,2022
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    Qualifications Diploma's degree
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    Employer Name APPCAKE
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    Contact Email mungani.e@itcomp.org

Job Description

Position: Unity developer

Company: AppCake

Format: remote work

Schedule: 6/1

Trial Period: yes

Conditions: Salary (depends on experience, we are ready to discuss your wishes)

gender: male

AppCake is an innovative product company that has specialized in successful mobile app development since 2017. We conquer the IT industry with a non-trivial approach, interesting tasks and the active use of modern technologies.The released products are distinguished by positive download growth, intuitive interface and easy perception by end users. Our goal is to create quality products that are understandable and easy to use. Our clients are millions of users of applications based on Android and iOS.

Working in AppCake is a creative process in a team of professionals. The company provides an opportunity for each employee to build a successful career by implementing bold ideas and using their full potential.

Requirements:

  • At least 1.5 years of commercial experience with Unity
  • Good knowledge of C# and understanding of how .NET works
  • Knowledge of OOP principles and their application in practice
  • Understanding and knowledge of UI, Animations, nested prefabs, serialization
  • Ability to work, edit with 3D and 2D objects
  • Experience in developing for mobile platforms (Android / IOS)
  • Initiative, purposefulness, desire to develop and improve their knowledge and skills

Waiting for you:

  • Tasks and environments that will allow you to upgrade your professional skills
  • Creation of projects from "0" and work on architecture
  • Support for existing projects
  • The possibility of promotion within the company, as well as implementation in new directions
  • Work in a stable company on complex and unique projects
  • Corporate English

Tasks and functionality:

  • Designing the basic architecture of the game.
  • Writing prototypes of game mechanics.
  • Integration of third-party assets / plugins.
  • Interact with managers and other members of the project team.